Something I’ve been battling with recently when contemplating the procedural universe generation for Galliventurer. How realistic should the properties of celestial objects be? In the real world/universe, star’s are visible colours because…
Tag: theory (page 2)
Random Generation That’s Not So Random
While I do want the Galliventurer universe to be procedurally & randomly generated, I don’t want it to be truly random. There needs to be a modicum of probability involved. Some weighting…