The hottest topic currently is fake news and the proliferation of disinformation. Though it would be counter to the wishes of corporations more interested in profits than human collective good, a system is sorely required to analyse text content that is shared as &…
Moving an arm and thinking about moving an arm are two vastly different things. Even, thinking about thinking about moving an arm is a natural thing to do, even if reading it is very odd. Now the hard part, how to you design thinking? The deliberate process of simulating…
When Galliventurer was first conceived in the bowels of my brain it was during a particularly good session of playing No Man's Sky. I had just traversed several different planets finding old ruins and exploring as I went. The exhilaration I felt zipping around in space and then…
Never more true than today, knowledge is power. Or more aptly in today's world the ability to provide & control the flow of knowledge is power. Recently there's been several large course corrections occur, several years too late but hey, better late than never as the saying…
The premise is pretty simple, what if we could press the undo button for DNA related aflictions. It's a sound theory but whether it would actually work or not is questionable.
The possibilities!
This particular train of thought was mostly born from thinking about cancerous…
Artificial intelligence is often touted as the future demise of the human race. We've all heard it, the robots will either wipe us out or rule us with an iron fist, the last being quite literal. Call me a niave optimist, but truly intelligent artificial sentience won't be like…
Something I've been battling with recently when contemplating the procedural universe generation for Galliventurer. How realistic should the properties of celestial objects be? In the real world/universe, star's are visible colours because of their size & temperature, which in…
While I do want the Galliventurer universe to be procedurally & randomly generated, I don't want it to be truly random. There needs to be a modicum of probability involved. Some weighting so that some things are rarer than others. After all we can have too many diamond covered…