While I do want the Galliventurer universe to be procedurally & randomly generated, I don’t want it to be truly random. There needs to be a modicum of probability involved. Some weighting so that some things are rarer than others. After all we can have too many diamond covered planets or uranium based suns -…
Category: Technology (page 3)
Documenting My Lack of Documentation
This is a public shaming. No quarter will be given, no merciful anonymity or private repo’s will suffice to hide my transgressions. I wrote a large complex recursive piece of functionality that was all but absent of documentation!At the time everything seemed so simple, so straight forward. I thought anyone on my team could open…
Frontier Explorer
I’ve been thinking about, tinkering with and procrastinating over making a game for years. I have untold gigs worth of Unity projects clogging up, not only my desktop & laptop hard drives, but also our network storage drives! I sat down to do some serious thinking at the start of this decade and realised, the…


